Updated: Sep 22, 2020
Successful education needs to include a pedagogy that allows students to discover their personal interests through various choices which will result in enhancing their intellectual capacity to discern between multiple sources of information (Lenz, 2013). The use of technology in education is needed to equip learners with the necessary skills for the future regarding the advancement of technology in K-12 schools and Higher Education.
The demand for proficient use of multiple technologies in the classroom by students illustrates that students need support from educators to navigate the vast sea of information technology and the intellectual skills necessary to thrive in a modern digital world (Lenz, 2013).
The benefit of technology in the classroom and in education overall, is that the current process of educating and standard procedures are being re-evaluated whilst technology is making information readily accessible across multiple tools and resources.
With an interest in how technology and media can support learning and development through instructional design methodologies to increase the user experience and creating accessible documentation for all, I believe educating students to use immersive technologies will benefit them in the workplace especially in underprivileged communities.
Technology impacts student learning in various ways. One way would be using gaming principals to engage students in the classroom. Through conformity, game-based learning provides ways for students to fail frequently in small ways through creating obstacles for them to learn from while also providing multiple paths to success in the given gaming course. Through this scenario, students begin to build a relationship with their educators and find ways to improve their performance through trial and error. Engaging kids in thoughtful learning allows them to progress within the course and develop personal reflections as they continue their projects (King, 2014)
There is a professional obligation to include technology in the classroom through the ISTE standards for educators. These standards were created for educators to help students become empowered learners while also helping educators deepen their practice, promote collaboration with peers, and prepare students to develop a roadmap for their personal learning objectives (ISTE, 2020)
The application of scientific knowledge for practical purposes, especially in industry. "advances in computer technology"
machinery and equipment developed from the application of scientific knowledge.
the branch of knowledge dealing with engineering or applied sciences.
Biblical Section and Defense:
“Go into the ark, you and your whole family, because I have found you righteous in this generation. 2 Take with you seven pairs of every kind of clean animal, a male and its mate, and one pair of every kind of unclean animal, a male and its mate, 3 and also seven pairs of every kind of bird, male and female, to keep their various kinds alive throughout the earth. 4 Seven days from now I will send rain on the earth for forty days and forty nights, and I will wipe from the face of the earth every living creature I have made.”
The Lord gave Noah specific instructions and measurements to build an Arc and save his people, without these tools which are a form of technology, Noah would have not been able to lead the animals and people to safety. Therefore the Bible supported the use of technology to help human advancement.
Matthew 3:10, Luke 3:9
“Even now the axe is laid to the root of the trees. Every tree therefore that does not bear good fruit is cut down and thrown into the fire.”
Without cutting the trees to burn for fire and to create wood for building houses, many would have not thrived in the early parts of time. Sharpening an axe to use for cutting is a form of technology in the realm of machinery and equipment.
2 Corinthians 3:2-3
You are our letter, written in our hearts, known and read by all men; being manifested that you are a letter of Christ, cared for by us, written not with ink but with the Spirit of the living God, not on tablets of stone but on tablets of human hearts.
Written communication has been viewed in the Bible in the forms of letters or written commandments on stone. Communication technology has existed for many lifetimes for the use of teaching and learning new materials.
Teaching my students:
Technology is used in various forms. Communication is a form of a technological tool whether it is used through verbal communication or physical communication. Marshall McLuhan once said “The Medium is The Message”, McLuhan argues that the medium is the human’s experience or a person’s interconnectivity towards technology, that both cannot thrive without the other. McLuhan’s belief that the medium is an extension of humanity; media helps add communication to relations, these technologies are an ongoing convergence, writing and audio technology are also part of this same continuum (Marchand, 1989).
Having studied McLuhan’s theory on technology and communication, I have developed a philosophy that technology will always be an integrative aspect in our daily lives and concurrently in students' lives. Churches used technology in the early days through letters, books, radios, magazines, and now through television, satellites, social media, the internet, and movies.
I will teach my students and build a curriculum that is technologically motivated to help students build accessible resources for their projects and one another because I believe technology is now integrated and has always been in our everyday lives.
ISTE. (2020, September 11). ISTE Standards for Educators. Retrieved from ISTE: https://www.iste.org/standards/for-educators
King, D. (2014, October 14). Using Gaming Principles to Engage Students. Retrieved from Edutopia: https://www.edutopia.org/blog/using-gaming-principles-engage-students-douglas-kiang
Lenz, B. (2013, February 22). Is Educational Technology Worth the Hype? Retrieved from Edutopia: https://www.edutopia.org/blog/ed-tech-worth-the-hype-bob-lenz
Marchand, P. (1989). Marshall McLuhan: The Medium and the Messenger. New York: Ticknor & Fields.